Showing posts with label pop culture. Show all posts
Showing posts with label pop culture. Show all posts

03 July 2015

Exoteric Magick

Those of you that are interested in Pop Culture Magick should check out my new blog over at Pagan Square - Exoteric Magick.  It's focused on approachable pop culture magick for people from any path and at any skill level.
My first post, Finding Pop Culture Magick, talks about the circumstances that brought me to pop culture magick and gives some insight into the strange cauldron that is my brain.  I hope you like it!


25 May 2015

Questions on Pop Culture Paganism

A few days ago a call went out for folks who work with either technopaganism or pop culture paganism to talk about what they do for a piece in Vice Motherboard.  Naturally, my hand shot up immediately like Hermione Granger's.  I got in touch with the gal doing the research and here are the questions she sent me and my answers.

**Update 6-15-15** You can read the article here.

Note - She asks some fairly specific questions regarding my past writings on pop culture magick, so you may want to review my previous posts on the topic.  


On 2015-05-22 09:41, Creatrix Tiara wrote:
1. You talk about how geeks' tendency for passionate near-obsessive energy works really well with magickal practices. This brings to mind notions of "celebrity worship" and "fan shrines" and how a lot of language between spirituality and fandom can often be very similar. Could you talk more about the connections you draw between fandom and spirituality?

I think fandom and spirituality can, but don't have to, overlap.  In both fandom and spirituality, people feel a deep personal connection between themselves and the object of their attention that makes their lives better.  It's that sense of connection and personal understanding that really makes both worthwhile - to me at least.  In fandom we get connection both to the people creating the object of our attention and other fans.  Less obviously but perhaps more potently, we get a sense of resonance with the material that lets us feel deeply understood, if in a round about way.

For example, I'm a huge fan of Buffy the Vampire Slayer. That show came out when I was a sophomore in High School and Buffy Summers was exactly my age.  In a sense we grew up together; faced the same challenges of growing up at the same time, if in different ways.  I saw that character struggle with the same kinds of problems that I did and make the same kinds of mistakes I was making, and then got to watch her overcome them and move forwards with her life. At a time in my life where my family and friends had trouble understanding me I got to see a girl on television that I knew would understand me completely and then talk to other people who loved the show and totally got it.

When spirituality and its resultant community is healthy the sense of support and understanding it gives is virtually identical to that of a healthy fandom.

The main difference I see between fandom and spirituality is intent.  The point where a person goes from "this is an awesome thing that I love" to "I'm going to use this thing to improve myself and my life" is where someone passes from fandom into spirituality.  You can absolutely have both (e.g. I love Doctor Who and I use the image of the 10th Doctor as my spirit guide), but you don't have to.

One thing that a lot of people factor into spirituality that they don't factor into fandom is what they get back from the object of their attention.  In many spiritualities there is the belief that the thing you love loves you back. Some might disagree, but I would argue that this is totally possible in a fandom. First, it's not uncommon for the people responsible for creating major fandoms to go to conventions and other public venues and express their appreciation for their fans, and that can mean a lot.  Further, a lot of major fandoms (e.g. Star Wars, Marvel, Doctor Who, Sandman, etc.) have so much energy poured into them that they exist as thoughtforms on the astral plane - functioning in very, very similar ways to other spiritual forces.  They might not be as old, as big, or last as long as some other spiritual forces but they are quite real and potentially potent.

2. Similar to talking about passionate obsession in fandom - is there such as thing as a casual pop culture pagan, the same way there might be casual fans of a pop culture product? Does someone need to be a True Fan to incorporate that fandom into their spiritual practice - or, in the reverse, does someone need to be very spiritual to incorporate pop culture into their spirituality?

Overall, yes I'm sure you can be a casual pop culture pagan (PCP). In practice, I think it really depends on the fandom.  As of right now, 5/25/15, I think just about anyone on the planet could call on Imperator Furiosa and get a solid response because that character is so intensely in the public eye at this moment in time. I think just about anyone could call on the character of Sherlock Holmes because the character is so well known and so ubiquitously part of mainstream culture.

Beyond major characters that are actively in the larger public eye I think it would be more difficult to be a casual PCP.  Working with pop culture icons isn't that different from working with any other metaphysical entity.  If you want to work with established metaphysical entities (like the fay) you're expected to develop a relationship with them over time: giving them offerings, talking to them, working with them regularly, etc. Working with pop culture figures is no different; you'll get better results of you've got an established relationship than you would if you didn't.  That's not to say you can't work with something casually, just that you might not get the same quality of result as you would if you were less casual about it.

3. What got you interested in pop culture paganism? How does it connect with your overall spiritual practice? Do you feel connection, disconnection, something else with other forms of paganism and
spirituality? (Part of my draw towards pop culture and techno paganism is that I never really connected with how people revered nature - but the things people were feeling about nature were the same things I felt about tech and art.)


I've always worked with a mixture of pop culture and more traditional pagan iconography.  When I was first starting out I had trouble feeling a personal connection with the idea of the traditional four elements, so I visualized them as the four members of Metallica and that solved my problem.  I often visualize the deities I work with as modern day characters or people, just because it's easier for my brain to do so than to try to pull an image out of the astral whole cloth.  I don't see anything remarkable about it, it's just the way I've always done things.  When I call powers to aid me in ritual I've got old gods, figures from myth and legend, literature, and modern pop culture characters side by side and they've never had any problem with it, so why would I? I'm a big believer in doing what works for you when you need it to work, whatever that happens to look like, as long as everyone involved is OK with it.

4. Neil Gaiman's American Gods plays with pop culture paganism to some degree, with his notion of modern-day gods. Do you see pop culture and technopaganism being explored in the mainstream elsewhere? On the one hand, when the mainstream _does_ acknowledge witchcraft, it's often in
a Hippy Nature Woo sense, but on the other hand I'm thinking that sci-fi and cyberpunk would eventually lead towards technopaganism as a given.


I hadn't really thought about that before.  I could certainly see how the current flow of pop culture, particularly online pop culture, could make technopaganism and pop culture paganism more appealing and more natural for a lot of people.  In the comic books The Wicked and The Divine (
http://www.wicdiv.com/ - I highly recommend these), you see modern day deities using our current cult of celebrity to gain the powers and worship they want. In reality, our contemporary cult of celebrity is quite similar to how folk saints have been created in the past (seriously, just visit Elvis' grave and tell me folks aren't using his name in magick).  Similarly, you could easily look at things like memes as modern versions of spells or bardic magick. Look at the power of the trending topic to shift world wide perceptions in a matter of hours and tell me that isn't a form of contagion magick gone, quite literally, viral.  Do I think our current culture is on a crash course to technopaganism - no, but I think all it would take would be the tiniest push from a person in the right position.

5. I've noticed pop culture paganism really jumping in popularity with young people on Tumblr who are active in fandom (and possibly social justice). How in your view has Internet culture and social media boosted or interacted with pop culture paganism?

I think internet culture has been huge in spreading pop culture paganism, particularly amongst the under 30 crowd.  One of the gifts of the information age is that people are exposed to a lot of different viewpoints on every possible issue.  For those of us that have grown up steeped in internet culture, it is very easy for us to understand that, for most issues, there is more than one "right way" of doing things.  This means we don't cling to tradition the way that older generations tend to, making us more open to new ideas - like pop culture paganism.

For those of us who grew up stewing in pop culture, using those ideas in magick seems only natural.  With the proliferation of smartphones and other internet connected devices, many people spend all day connected to the stream of pop culture - why wouldn't we want to harness that and use it to our advantage?  Working with pop culture today is no different to us than connecting to the stories and legends of the past was to people in their day; what we now identify as myth was their pop culture at the time.

6. You talk about how you're not entirely comfortable with the idea of worshipping pop cultural figures as deities since they haven't been around a long time. However, it can be argued that some of these figures are reworkings of age-old archetypes; some even are often deliberately designed on known mythological figures. One could also argue that since pop culture is man-made, it's not as spiritually pure - but a lot of myths could also be said to be man-made even if divinely inspired. Could you talk more about your thoughts on this?

The way I see it, pop culture figures are essentially thoughtforms on the astral plane.  The more energy we in the mundane world pour into them, the bigger and stronger they get in the astral.  I see many of the metaphysical entities worked with in modern magick (spirits, fay, loa, saints, deity, etc.) as also being astral entities that are, at least partially, shaped by the energy fed into them by people on the mundane plane.  The entities that I call deities are generally very, very old and very, very strong - to the point that they can function entirely independently of the energies fed to them from people.  I see pop culture figures as being lesser than deity in that they are still almost entirely dependent on the incoming energies from people for their existence.  As such, while I might respect and even venerate a pop culture figure, I wouldn't worship it.  To me worship requires a sense of subordination to the thing being worshiped that I just don't feel for pop culture figures.

I don't really subscribe to idea of spiritual "purity." Sounds like snobbery to me. As I've said before, I belong to the "use what works" school of thought.

7. You have a page discussing "which Doctor" - as in, which iteration of a character would you incorporate into your practice. I know that even in general fandom there can be a lot of debate and discussion about certain characters and settings, and when the original author does something that contradicts fanon, hell can break loose! How much does authorial intent play into pop culture paganism? Could there be any connections between differing fandom interpretations and differing
interpretations of holy text?


Now you have me thinking of differing "ships" in fandoms being akin to different sects of a religion with "god" (aka the author) standing on top of a mountain shouting, "What the f**k are you doing? I didn't write any of this!" The image is almost frighteningly apt.

When it comes down to it, pop culture is essentially a majority rule.  Whatever it is that the most people agree upon and embrace is what becomes pop culture.  For that reason, authorial intent isn't as important as it would be for something like literary interpretation.  The meaning of art is in the eye of the beholder and the creation of pop culture is in the hands of the masses.  It's the ultimate in egalitarianism.

My Pop Culture Magick Index

07 April 2015

Pop Culture Magick: Con Edition - Part II

In my last post, Pop Culture Magick: Con Edition - Part I, I talked a bit about that magick you can perform at a comic or pop-culture convention to take advantage of the unique energies and opportunities that cons present.  In this post I'll talk a bit about the magick you can perform in order to help yourself stay safe, sane, and healthy while at a con.

Conventions are amazing things and I adore them, however they can be rather overwhelming.  When you squeeze a convention center or hotel full of people the possibilities for discordant energy, exhaustion, and illness go up dramatically.

First, the mundane

Why am I talking about the mundane in a magickal blog? Because you can't do effective magick if you're physically exhausted or ill.  If your mundane foundations aren't strong your magick will suffer, so you need to take care of yourself.

As with any con, I always recommend that you keep the 6-2-1 rule in mind: get a minimum of six hours of sleep a night, eat at least two balanced meals a day, and take one shower a day (this is for you and everyone around you). Most cons have official activities going all day and both official and unofficial activities going most of the night.  It's shockingly easy to loose track of time when you're having fun, but all-nighters aren't good for you.  I don't know about you folks, but I am not a teenager anymore and turn into an unbearable harpy when I don't get my rest.  My getting sufficient sleep is in everyone's best interest.  It's also incredibly easy to miss meals at a con.  Often events are scheduled so that there's always something happening and it you're interested in it all there might not be much time for meals.  Do yourself a favor and find the nearest grocery store or deluxe mini-mart and stash some healthy food in your room and some nutritious and non-squishable food and a water bottle in your con bag.  Here in Seattle we have one of the best public market's in the world, Pike Place Market, so I took advantage and filled the room with tasty and mostly healthy snacks.  I trust I don't need to explain the need to bathe.  Seriously folks.


If you can, get a hotel room near the con.  If you're going to be at a con that is either multi-day or that goes far into the night do yourself a favor and get a room.  Having a room means that you've got safe, private space at an extremely public event.   As a magickal person the ability to, whenever you need to, retreat from the public energies into a quiet energetically controllable space is absolutely critical.  You never know when you're going to need to just crash and chill out for a while.  Cons can be overwhelming in both good and bad ways: you can be shaking from an inspiring panel from your favorite writer or shaking with rage from the dudebro bad mouthing your favorite character.  Either way, having safe space to relax is a godsend.  Some conventions (thank you ECCC) have quiet rooms in the con itself for just such occasions and they are truly helpful - mark them on your map!  But if you need to do a full LBRP to come down, having private space to do so would make your life a lot easier.

Take care of your feet.  I walked over 20,000 steps the first day of ECCC.  On an average work day I get in about 4,000.  By Sunday night my legs and feet were both very unhappy with me.  Bring multiple pairs of shoes to change your gait, change your socks 2-3 times a day (trust me), and bring epsom salts and soothing lotion for your legs and feet (tiger balm is your friend).  You will have a better time at the con if you're not in pain.

A word on con-crud.  80,000 of your closest friends does not a hygienic environment make.  Getting sick at a con blows donkey nuts.  Take vitamin c, take immune boosting herbs, do acupuncture before hand, use hand sanitizer, eat well, keep yourself hydrated, and get enough rest.  Take care of yourself or pay the consequences.

On to the magick!

Grounding

Possibly the most important magickal skill you can use to have a better con experience is grounding.  The near-tidal levels of chaotic energy that are experienced at a convention can wreak havoc on even the most shielded of practitioners.  Ground well and ground often to keep your equilibrium.

This is where you should plan on bringing out you big guns for grounding: use stones like jet or obsidian to help earth your energies, drink soothing herbal tea like chamomile or lemon balm (put some iced tea in a water bottle for on the go grounding needs), wear grounding jewelry, have particularly earthy friends on hand if possible, and be prepared to take a grounding shower at the end of the day (seriously, a nice herbal soap and a soothing shower do wonders for grounding at the end of the day).  At ECCC this year my con buddy, Rae du Soleil, brought a spritz of rosemary/cedar water that was wonderful for helping us ground.  I highly recommend something similar. If you forget to ground you will wake up with a spectacular magickal hangover - I speak from experience.

It's also nice to give yourself a magickal foot massage at the end of the day.  Even if you forgot to pack your homemade lotion packed with grounding herbs and per-charged with your intent, almost all hotels have little bottles of hand lotion.  Use the lotion to rub your feet with the intent of working out both the physical kinks and the energetic residue of the day.  As you work the knots in your muscles allows your energetic knots to come loose as well to allow the energy of the day to ground away.  Your feet and your aura will thank you.

Shielding

Shielding at a con is tricky.  On the one hand you don't want to miss out on the fun and excitement of the ambient energy, and on the other hand you don't want to get blown out by that same energy.  I recommend coming into the event with minimal shielding and then reading the ambient energy to see how much you need to add.  I'd rather get a little bit frazzled than miss out, but it's totally up to you.

I highly recommend using anchored shields (shields housed in a physical object) while at a con.
If the con is any good you will be fully engaged in the con itself, with very little brain power left over to deal with shielding.  Making sure that your shields take care of themselves will save you a lot of energy.

Altars

Travel altars are your friend.  Having a small altar of your own power objects can completely transform an energetically nondescript hotel room into your hotel room. If you're energetically sensitive you're probably noticed that generic hotel rooms can be a little bit soul crushing.  They're specifically designed to not have much character or energy beyond restful sleep.  Setting up a small altar infuses your energy into the room and makes it far more supportive to you.  Don't underestimate the importance of feeling like you belong in the space you wake up in. 

Rae du Soleil's ECCC 2015 altar
Daily Divination

It may seem like a small thing, but doing a bit of divination before you head out for the day and really affect how you experience things.  Anything from a simple one card pull to a full spread on what you need to focus on for the day can provide guidance and direct your focus.  It's also a great way to help yourself figure out if you really need to skip lunch to make that 12:20pm panel.


Cosplay 

First off, I am not a cosplayer.  I have tremendous respect for the art of cosplay and I love the incredible people watching it provides, but it's just not really my thing.  That being said, there is tremendous magickal potential in cosplay.  It's quite different to walk the floor as a nondescript attendee and another thing entirely to walk the floor as Lady Sif (and there were a few amazing Lady Sifs at ECCC).  If you're a cosplayer you can take advantage of the energies involved in playing a character in a place where that character is recognized and respected.  Just a thought ;)

For more info:
Conventions - Part I
Pop Culture Magick Index

04 February 2014

Pop Culture Magick for Geeks - Bag of Holding

One of my absolute favorite ways to use pop culture in my magick is in my choice of altar swag, tools, and props for spells.

Traditional tools and altar pieces, while lovely to look at and nice to own, can be both pricey and impractical.  As much as I would love to have the $600 hunk of labradorite as a part of my altar, it's just not in my budget (and really, the piece would needs its own custom liturgy just to keep it charged).  So instead I have action figures and toys on my altar.  They have the benefits of being inexpensive (unless you're talking serious collectibles, jeebuz!), easy to get a hold of, and are relatively innocuous when people come over.

Here's a little altar I set up for doing a prosperity spell during the Superbowl (with all that energy running rampant, why not take advantage of it?  It helps that my city was overflowing with successful and joyous energy).  I specifically used the figure of Loki to represent the silver-tongued skills I need to improve in order to wrestle a raise out of my firm's rather reluctant partners.  I used the figure of Boba Fett to represent the ability to find a better position if my firm won't pony up appropriately.  Nothing quite like using strong and tenacious characters with a big ol' free energy source to fuel a potent working.

I also enjoy using pop culture characters in protective workings.  At work I keep a small stuffed Chtulu as an anchor for a ward to keep my more annoying co-workers from hanging out near my cube. Lovecraft's Cthulu is one of the most terrifying characters in 20th century literature, that has somehow morphed into the poster child for weird creepy people everywhere - I love him.  A stuffed Cthulu embodies everything I want to evoke in my work area - cute an innocuous if you don't look too closely, but foreboding and uncomfortable if you dig where you're not welcome.

Pop culture geekery is also treasury of potential tools.  Need an athame, why not get a replica of a dagger wielded by a DnD barbarian?  Need a coven sword for your den of nerds, why not a Klingon bat'leth?  Personally, I use three different wands (pictured above) - depending on what I'm doing at any given time. The top wand is one of a pair of arnis sticks that I use in defensive/offensive work; the middle wand is an ebony wand in the Harry Potter style that I use for more finessed workings; and the bottom wand is the 10th Doctor's sonic screwdriver that is marvelous for workings involving heavy intellect or air energies and any kind of creative problem solving.

Harness the power of your nerdness and make thinkgeek.com and Toys R Us your primary shopping places for spell components (and don't forget second-hand toy stores, they can be amazing!).  Who says a line of little green army men in your garden can't work as an amazing ward?  Use the images of characters you already love and obsess over to make your magickal workings more natural for you.  An object is no less sacred for being mass produced and loved by children everywhere, as long as it holds special meaning for you.  Magick is all about harnessing natural energies and nudging them where we want to go, if it makes more sense for you to do that with action figures than herbs and crystals (or all three!), then go forth my nerdy brethren :)


Other Posts on Pop Culture Magick for Geeks
The Things With The Stuff - A basic introduction to using pop culture characters in magick
Who's Your Doctor? - Thoughts on determining version of a character you want to work with

22 January 2014

Pop Culture Magick for Geeks - The Things With The Stuff

This year at Pantheacon I'll be presenting a workshop on Pop Culture Magick for Geeks. Over the next few weeks I'll be doing a series of posts on that topic both for folks who won't be able to make it to the live presentation and to provide a little more info than I can reasonably give in a 90 minute presentation. 

There's something wonderful about being a magickal geek.  You see geeks, by their very nature, don't do things by halves.  Geeks don't "like" the things they do, they "obsess."  If a geek doesn't obsess over what they're doing with an all consuming passion (e.g. working on the same bit of code for five straight hours with nothing but a gallon of Code Red for fuel), they usually won't bother.  We see this in our fandoms (Doctor Who obsession anyone?), our gaming (World of Warcraft nearly destroyed my life and don't even get me started on DnD), and, of course, our magick (we can take daily practice to a whole new level).  The beauty of being a magickal geek is that we can actually harness the hundreds of hours of obsession with stories, the years of intense energy fixation into characters, into our magick.  


The Things With the Stuff!

One of my favorite ways to incorporate my geekery with my magick is to work with characters.  Like many inveterate nerds, I often find myself involved in deeper relationships with the characters of my favorite stories (books, tvs, movies, comics, etc.) and games than with other people; and certainly deeper than my relationships with many spirits or unapproachable deities.  I cannot count the number of hours or the amount of energy I've put into my favorite characters.  I can honestly say that I know more about The Doctor and Buffy as "people" than my own sister.  So, I've learned how to harness my obsessions and make them useful to my magick. There are two main ways of using a beloved character in magick: as a familiar or guide, or as a representation of a natural force or deity.


My favorite way to work with a character I obsess over is as a familiar or guide.  Popular characters, think Batman or Aragorn, have a life of their own.  They have tens, if not hundreds, of thousands of people pouring energy into them over many years; shaping them and bringing them into our collective unconscious.  Many of these characters are more universally beloved than a lot of deities these days (just look at the crowds at the premier of any Marvel movie).  All of the love and devotion poured into these characters creates a thoughtform of them in the astral plane.  As we individually strengthen our relationships with these characters (by engaging with their stories, talking about them, getting their merchandise, and generally making them a part of our lives) we connect to the energy of that character in the astral.  It's just like strengthening the potential power of a ritual through repetition - the more energy we engage in with a character the more energy we can get back out of them when we need it.  

Once you've got a relationship with a character you can work with that character in the same ways you would with just about any other sentient entity.  I once had a rather difficult encounter with some vampiric spirits and called on the character of Van Helsing to assist my divination in finding a way to deal with the problem.  The character of Van Helsing has more than a century's worth of energy of people believing him to be the absolute authority on vampires - his expertise did not disappoint me.  I've also called on the occasional superhero to escort me home when taking the bus late at night or walking through sketchy parts of town.
And, of course, The Doctor is my spirit guide.  He's a character that embodies pretty much every quality I want in my spirit guide - intelligent, cunning, empathetic, wise, and kind.  He gives fantastic advice and is an excellent intermediary between myself and otherwise less understandable forces.  

I basically work with familiar characters from my favorite geeky obsessions the way other folks work with fae, spirits, daemons, or minor deities.  

Some people also use pop culture characters as representations of deity.  It can be difficult for the modern mind to feel strong connections with antique deities.  Ancient mythology is filled with references to what was once everyday life, but really how much empathetic connection can an office worker have with tales of hunting wild boar afoot or the growing of barley?  It can be easier to look at modern characters as intermediaries or embodiments of the deities of our ancestors.  It can be easier to use a Wonder Woman action figure on your altar to represent Diana than a museum replica (not to mention astronomically less expensive).  I'm rather partial to using Captain Jack Harkness as a representation of Eros (just think about it, it totally fits).  If your brain as an easier time connecting to a modern character that can symbolize a deity you want to work with, go for it.


I have also heard of folks actually worshiping pop culture characters as deities in their own right.  Honestly, I'm not sure how I feel about that.  It's not something I would do, but I can understand the inclination.  I'm very comfortable with ancient mythology and have no problem forming relationships with antique deities, but I can understand how that might be difficult for some.  Why wouldn't an avid comic book reader make an offering to Superman?  I vastly prefer to think of modern characters as spirits or advanced thoughtforms because I'm not sure they've been around long enough to have the power I feel like a deity should have, but that's just me.  If it works for you, more power to ya. 

Next up in Pop Culture Magick for Geeks - Who's Your Doctor? 
 Pop Culture Magick for Geeks - Bag of Holding